Kriss Chaumont - Principal Product Designer

Portrait of Kriss Chaumont

About Me

I’m Kriss, a Principal Product Designer. I left Belgium at 19, and my first job was at Microsoft, on the Encarta encyclopedia. Making complicated things feel easy has turned out to be what I do.

I lead design teams and help turn them into builders. A working prototype settles an argument faster than a deck, so we make one early, put it in front of people, and see what they actually do with it. I keep my own hands in the work, whether it’s starting the design system or building the tools that turn days of work into minutes.

At PayPal I designed in-store payments end to end and built two internal AI tools. Before that I led three design teams at NBC News, including the one that built the live results for the last presidential election, where we set traffic records and beat every direct competitor on user satisfaction and overall.

I forage mushrooms with the Snohomish Mycology Society and grow my own, make sourdough and pasta, and cook far too much for far too many people. I love automating anything that eats time: for our honeymoon I planned everything with AI and built an app to take the friction out, so there was nothing to look up or decide. Everyone who saw it begged me to turn it into a product. The honeymoon went fine too.

I’m looking for a Principal Product Designer role where I set direction and stay close to the people building it. Remote, hybrid, or on-site all work. Here’s what I bring:

  • Product Direction & Mentorship

    Led and mentored three design teams, turning high-stakes ambiguity into a path they could execute against.

  • Cross-Functional Leadership

    Aligned design, product, engineering, content and research around decisions that teams could actually act on.

  • Strategic Prototyping

    Built prototypes at the fidelity each problem needed, from rough explorations to pixel-accurate flows.

  • AI Products & Team Enablement

    Shipped generative AI features, built internal tools now in regular use, and taught teams to build with AI.

  • Multiplatform Design Systems

    Built reusable systems that held design consistent and raised both quality and speed across web, mobile and TV.

  • Evidence-Based, Inclusive Design

    Used research, analytics, testing and accessibility feedback to remove friction and make things usable.

Happy Colleagues:

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